Rinvolucri, Mario

Grammar Games : Cognitive, Affective, and Drama Activities for EFL Students / Mario Rinvolucri. - New York : Cambridge University Press, 1984. - vi, 138 p. : ill. ; 25 cm.

Bibliography: p. 138.

Introduction Feelings about grammar Section I Competitive games
1.1 Headless sentences -- Present simple passive -- 1.2 Noughts and crosses -- Determiners: some, any, much, many, etc. -- 1.3 The dice and grid game -- Irregular verb parts -- 1.4 Auction -- Mixed structures -- 1.5 Snap -- Question tags -- 1.6 Snakes and Ladders -- Present perfect + for/since -- 1.7 Double or quits Usage problems with like, pay, can, listen, want, be born, die, etc. -- 1.8 Find who -- Past simple active/passive -- 1.9 Grammar tennis -- Parts of irregular verbs -- 1.10 The best sentence -- Phrasal verbs -- 1.11 Dominoes -- Word-building: prefixes and suffixes -- 1.12 The money game -- Peer correction of spontaneous speech -- 1.13 Grammar monopoly -- Past simple interrogative, conditionals, present tenses, present perfect -- 1.14 Grammar draughts -- Present simple, pronoun agreement
Section II Collaborative sentence-making games 2.1 Rub out and replace -- 'First' and 'second' conditionals -- 2.2 Silent Sentence -- Past simple -- 2.4 Expand -- Word order -- 2.5 Contract and expand 'first' conditional -- 2.6 Sentence collage -- Let/have something done -- 2.7 Your words - my grammar -- Present perfect continuous -- 2.8 Give a meaning -- Varied structures -- 2.9 My sentences - your paragraph -- Linking words -- 2.10 Complete cloze -- could be, must be, might equally be -- 2.11 Cloze dictogloss -- Present simple/past simple -- 2.12 Present perfect poem -- present perfect simple -- 2.13 From pattern sentence to poem -- Present perfect simple -- 2.14 With your back to the class -- Interrogatives: present simple, past simple, past continuous -- 2.15 Correcting homework -- Mistakes from homework -- 2.16 Mistakes dictation -- Mistakes from homework -- 2.17 Memorising structures 'Mixed' conditionals -- 2.18 Defining birds and brothers -- Indefinite article, present simple third person singular and plural -- 2.19 Rating wrongness -- Mistakes in written work -- 2.20 Right that seems wrong and wrong that seems right -- Patterns proposed by students Section III Awareness Activities 3.1 Times of day -- Present continuous to express habitual action -- 3.2 Animal habits -- Present simple to express habitual action -- 3.3 My view of you -- When, as soon as, etc., whenever + present simple -- 3.4 Brain storming structures -- Present perfect. let/make -- 3.5 From puzzle to punishment -- Past perfect, past simple passive -- 3.6 Time -- Verbs that dont take the present continuous -- 3.7 Exchanging routines -- Habitual use of the present simple -- 3.8 It reminds me of... -- It reminds me of + noun/gerund, I remember +noun/gerund, It makes me think of... -- 3.9 Things I wish I'd known at 18 -- bI do wish I'd..., If only I'd..., I wish I'd... -- 3.10 Gripes Auction -- I wish + present or timeless verb -- 3.11 Our lives -- Past simple Section IV Grammar through Drama 4.1 The shout in the circle -- Present simple, third person singular -- 4.2 Same and different -- I'd like you to, past simple -- 4.3 From word to story -- Irregular plurals -- 4.4 Back-writing -- Present perfect interrogative, they used as -- 4.5 Experiences -- Unisex singular pronoun Section V Miscellany 5.1 Verb search -- Irregular verbs -- 5.2 Translation 'Call my bluff' -- Mixed structures -- 5.3 Verbs to story -- Regular and irregular simple past -- 5.4 We are furniture -- Past and present simple passive, spatial prepositions -- 5.5 Memory tricks -- Past simple -- 5.6 Exchanging socks -- So as to, to, in order to, although, because Bibliography

"This is a resource book for teachers containing material for a wide variety of games which can be played in the English language classroom. Each game focusses on one or more points of English grammar. Some games require simple materials to be supplied by the teacher, while many of the pages in this book may be copied for use in class. A specification is given for each game, describing its level, materials needed, grammar points practised and time required. Grammar Games enables teachers to integrate grammar practice into their classes in novel and motivating ways. Games practise grammar in lively, involving and communicative ways; Humanistic and affective approaches involve students in thinking and action. Games use either simple materials like dice and pencil-and-paper, or provide materials which can be copied. Written by a well-known, active ELT teacher and writer. All games have been thoroughly tested in class. Introduction and 56 game outlines provided. Range of levels from beginner upwards. Variety of different games: competitive games, collaborative games, awareness activities, grammar through drama, and a miscellany." (Book Cover)

0521277736 (pbk)

84007738


English language--Study and teaching--Foreign speakers.
Educational games.
Grammar games.

PE1128.A2 / R52 1984 PE1128.A2

428.2/4